struct _RTL_BALANCED_NODE// Size=0x18
{
    struct _RTL_BALANCED_NODE * Children[2];// Offset=0x0 Size=0x10
    struct _RTL_BALANCED_NODE * Left;// Offset=0x0 Size=0x8
    struct _RTL_BALANCED_NODE * Right;// Offset=0x8 Size=0x8
    unsigned char Red:1;// Offset=0x10 Size=0x1 BitOffset=0x0 BitSize=0x1
    unsigned char Balance:2;// Offset=0x10 Size=0x1 BitOffset=0x0 BitSize=0x2
    unsigned long long ParentValue;// Offset=0x10 Size=0x8
};